Representative Kim Yun -deok, the game industry, and self -grade classification system must be solved

In addition to the explosive growth of the domestic game industry, controversy over its own classification system of large domestic game producers is being raised. All games have the age available, that is, game grade. As a rule, a person who wants to produce or distribute games for the purpose of distributing or providing games should be classified from the crab committee before making or distributing the game.

However, most of the games distributed in Korea are distributed through producers designated as 'self-grade category operators'. It can be officially distributed as a game.

In addition, according to the Democratic Party's Kim Sundeck's provision of the parliamentary office, the number of own classification games is increasing every year to 795,268 cases in 2019 and 983,297 cases in 2020. As a result, the importance of the post-post monitoring to secure a healthy game environment is increasing, such as reviewing the adequacy of the classification game after the after-class classification, but the current situation does not appear to be.

Representative Kim said, Recently, there are a lot of complaints about the controversial game grade deliberation, including Nixon Games' Blue Archive, and The essential source of this problem is that there is no clear 'standard' for game grade. The basis for the calculation of the rating is not being provided transparently.

Ketanji Kim said, It is not realistic to proceed with the post-monitoring of nearly 1 million games through about 200 people. The loopholes of the classification system have been clear.

Kim also said, The game is a comprehensive art that combines high-tech science and culture. In 2022, it is expected that the game industry will reach 20 trillion won. If the problem is not solved in line with the current trend, the ecosystem of the domestic game industry may stop growth at some point.

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